Software Engineer - C#/Windows
at Sonyinteractiveentertainmentglobal
- Location
- United Kingdom, London
- Posted
- 6d ago
at Sonyinteractiveentertainmentglobal
<div class="content-intro"><p><strong>Why Sony Interactive Entertainment?</strong></p> <p>Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.</p></div><p><span style="font-size: 12pt;">We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling.</span></p> <p><span style="font-size: 12pt;">You'll be responsible for helping to develop SDK Manager Windows Application, co-ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners..</span></p> <h2><span style="font-size: 12pt;"><strong>Role overview:</strong></span></h2> <p><span style="font-size: 12pt;">We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms. This role requires strong experience in C#, along with solid knowledge of C and C++ for low-level integration and performance-critical components.</span></p> <h2><span style="font-size: 12pt;"><strong>What you'll be doing:</strong></span></h2> <ul> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Design, develop, and maintain Windows desktop applications using C# and the .NET framework</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Build tools and interfaces to support integration and delivery of PlayStation SDK components</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Work with native code (C/C++) to interface with low-level systems and SDK libraries</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Collaborate with cross-functional teams including platform engineers and SDK developers</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Debug, optimize, and improve performance across managed and unmanaged code</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Create and maintain technical documentation for internal tools and SDK workflows</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Ensure code quality through testing, code reviews, and best engineering practices</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Support build systems, packaging, and deployment of SDK-related deliverables</span></li> </ul> <h2><span style="font-size: 12pt;"><strong>What we're looking for:</strong></span></h2> <ul> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar)</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Solid experience with C and C++ (memory management, pointers, native integration)</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Experience developing Windows desktop applications</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Familiarity with interop techniques (P/Invoke, C++/CLI, or similar)</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Understanding of software architecture and design patterns</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Experience with debugging tools for both managed and native code</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Knowledge of version control systems (e.g., Git)</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Strong problem-solving skills and attention to detail</span></li> </ul> <h2><span style="font-size: 12pt;"><strong>Desirable Skills:</strong></span></h2> <ul> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Experience working with SDKs or developer toolchains</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Familiarity with console development environments, especially Sony PlayStation platforms</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Knowledge of build systems (e.g., CMake, MSBuild)</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Experience with performance profiling and optimization</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Understanding of security and compliance requirements in SDK distribution</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Process Optimization: Continuously refine and improve program management processes to enhance efficiency and team productivity.</span></li> </ul> <h2><span style="font-size: 12pt;"><strong>Preferred Qualifications:</strong></span></h2> <ul> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Experience in Game Industry</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus</span></li> </ul> <h2><span style="font-size: 12pt;"><strong>Benefits:</strong></span></h2> <ul> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Discretionary bonus opportunity</span></li> <li style="font-size: 12pt;"><span style="font-size: 12pt;">Hybrid Working (within Flexmodes)</span></